
After working several months on a commercial, I needed this private one-day-therapy for deciding on my own again how something has to look like and to match my personal taste. Modeling of the helicopter in 3ds max 8, rendering in 3ds max 9 with finalRender Stage-1 including raytraced depth of field, 3d motion blur and micro-triangle-displacement for the ground
Staff pick for 14th November 2007
View the making of tutorial
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