To achieve the result I created a simple skeleton made of cylinders and spheres and covered with a cloth bag. So I animated the skeleton to the position I wanted and did the cloth simulation. All done in Blender 2.8 Beta.
To achieve the result I created a simple skeleton made of cylinders and spheres and covered with a cloth bag. So I animated the skeleton to the position I wanted and did the cloth simulation. All done in Blender 2.8 Beta.
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