Guardian of the Holy Forestby Carlos Soares
Guardian of the Holy Forestby Carlos Soares
Guardian of the Holy Forestby Carlos Soares
Guardian of the Holy Forestby Carlos Soares
Guardian of the Holy Forestby Carlos Soares

This is the last project I made based on the amazing, amazing concept of Heewon Kim. I used the opportunity to learn how to import a project to Unreal, create all the materials, lighting and render in a way that improved the piece. The sculpting was made in Zbrush, modeling in Maya and Blender, textures in Substance Painter and render in Unreal and Marmoset Toolbag.

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