It is the result of some study I´m dedicating my time last months. Inspired in Xavier Ward (https://www.artstation.c...) concept
It was very exciting and gratifying to study pipeline to games. I discovered how powerfull can be the Blender, and confirm that it is always incredible to work with substance painter.
This was my first contact with Unreal Engine, and I have discouvered how powerfull and funny is to use this, it was so good.
Some times it was very hard and I almost gave up, but when I reach the result it was really gratifying.
I need to thanks some people for some valuable tips during the process: Jean Negreiros, Dimitri Paiva and Cauê Andrade
My mentor in this study was Felipe Marques (https://www.artstation.c...)
360º Scene: https://www.youtube.com/...