
Organic modeling practice. I did the model in Zbrush, using Geometry HD for high frequecy detail. Rendered with Arnold using displacement maps (EXR). Hope you like it!
Staff pick for 6th May 2018
- Entry in Monthly 2D Concept Award for May 2018
- Entry in Monthly Cartoon Award for May 2018
- Entry in Monthly Character Award for May 2018
- Entry in Monthly Fantasy Award for May 2018
- Entry in Monthly Overall Award for May 2018
- Entry in Monthly Scenes Award for May 2018
- Entry in Monthly Sci-Fi Award for May 2018
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