
Last personal project from an illustration by Sebastien Le Divenah (https://www.artstation.com/sleud). The goal was to learn UVlayout and have some fun sculpting a vegetable. Started in Zbrush from Zsphere, retopology with Zremesher then I used UV layout to unwrap UVs. Texturing with polypaint and Photoshop to refine the textures. Thanks for watching!
Staff pick for 28th February 2018
- Entry in Monthly 2D Concept Award for February 2018
- Entry in Monthly Cartoon Award for February 2018
- Entry in Monthly Character Award for February 2018
- Entry in Monthly Fantasy Award for February 2018
- Entry in Monthly Overall Award for February 2018
- Entry in Monthly Scenes Award for February 2018
- Entry in Monthly Sci-Fi Award for February 2018
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