a portraitby warbros

my work is mostly focused on architectural visualization, but once in a while i open zbrush to freshen up a bit. i saw some really good results of the new vray sss shader, and decided to experiment a bit on it myself. the model was completely made in zbrush. started from a sphere, retopoed, brought into max and rendered in vray. hope you guys like it.

Staff pick for 16th July 2010

Fetching comments...

Post a comment