Hi, here I would like to share my recent work Honda-Sunset Dragon highpoly which is based on an amazing concept by Riccardo Moscatello. Although, I didn't follow the concept exactly, have taken the essence and improvised a little. For example, unlike the concept, I have made the character right handed, a bit heavy and middle aged to give the veteran warrior feel. Also, to make him a bit aggressive, I have put the sword cover (saya) in his hand instead of in the waist cloth.
The highpoly is done in ZBrush with some parts done as a proxy in Maya. The render is done in Arnold for Maya. Hope you will like it!
I am working on the lowpoly, hope to come back with the game ready version soon!