
A render made for a recent client. The design was based on the Arkham Knight video game by Rocksteady. It was first sculpted entirely in Mudbox before undergoing retopology in Topogun. Finally it was rendered in 3ds Max with Vray as the rendering engine. Post-processed in Photoshop.
Staff pick for 26th August 2016
- Entry in Monthly 2D Concept Award for August 2016
- Entry in Monthly Cartoon Award for August 2016
- Entry in Monthly Character Award for August 2016
- Entry in Monthly Fantasy Award for August 2016
- Entry in Monthly Overall Award for August 2016
- Entry in Monthly Scenes Award for August 2016
- Entry in Monthly Sci-Fi Award for August 2016
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