Comet Rider (Real Time)by Andrea Savchenko
Comet Rider (Real Time)by Andrea Savchenko
Comet Rider (Real Time)by Andrea Savchenko
Comet Rider (Real Time)by Andrea Savchenko
Comet Rider (Real Time)by Andrea Savchenko
Comet Rider (Real Time)by Andrea Savchenko

This piece includes a game-ready character, vehicle, props, fx and environment rendered in Unreal Engine 4 based on a 2D concept by Shuo Shi. Female character has 39 tris (7K hair, 9K head, 23K body). Vehicle has 81K tris. Maps are PBR, packed and optimized in engine. Female character and vehicle completed in 5-6 weeks each.
 Many thanks to my mentor, Roderick Weise.

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