Hadaby MainBrain Art
Hadaby MainBrain Art
Hadaby MainBrain Art

Back in 2017. the texturing and surfacing was in Zbrush, look dev and lighting in Arnold Maya, and I wanted to try 32-bit compositing in photoshop, just to see how it worked.
Concept by Dei Gaztelumendi
Model by Alejandro Alvarez Mejia

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