I could do this scene thanks to the art academy Trazos, in Madrid, where I studied a 3d Master. They trusted in me for to participate in the challenge "Digital Image 2017" from the International conference Mundos Digitales. I won the first place and I got a wonderful computer with which I have been able this project.
Modeled in Maya; sculpted in Mudbox; retoplogy in Maya with Quad draw; textured in Substance Painter; shading, lighting and render in Blender Cycles.
Staff pick for 24th September 2019