
A study for Hardsurface sculpting techniques in ZBrush. I also used maya for retopo work for some of the parts. Hope you like it! (:
Staff pick for 28th June 2016
- Entry in Monthly 2D Concept Award for June 2016
- Entry in Monthly Cartoon Award for June 2016
- Entry in Monthly Character Award for June 2016
- Entry in Monthly Fantasy Award for June 2016
- Entry in Monthly Overall Award for June 2016
- Entry in Monthly Scenes Award for June 2016
- Entry in Monthly Sci-Fi Award for June 2016
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