
Modeling in max, zbrush for some sculpt and details, photoshop for some textures, rendered in V-ray and a lot of photoshop in the composition. Concept by Ville-Valtteri Kinnunen Cheers,
Staff pick for 3rd September 2012
Modeling in max, zbrush for some sculpt and details, photoshop for some textures, rendered in V-ray and a lot of photoshop in the composition. Concept by Ville-Valtteri Kinnunen Cheers,
Staff pick for 3rd September 2012
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