My vision of an Iron Woman. Made in 3ds Max with the help of Mudbox, Topogun, and Photoshop. Rendered in Vray. While I usually go for a more logical approach to character modeling, I notice that Marvel superheroes are aimed more towards looks than logic. So I felt free to add some aesthetics to looks, such as the stylish ponytail.
Staff pick for 3rd May 2012