
Done with Cinema4D 9.5, PSD 6. Rendered with Ambient Occlusion and Sub Polygon Displacement. SubSurfaceScattering effect faked with Translucent Pro, Textures: Jack'S secret stash
Staff pick for 21st November 2005
Done with Cinema4D 9.5, PSD 6. Rendered with Ambient Occlusion and Sub Polygon Displacement. SubSurfaceScattering effect faked with Translucent Pro, Textures: Jack'S secret stash
Staff pick for 21st November 2005
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