
I made this character for a mini challenge with some friends. 3Ds max was used for all base mesh, zbrush for the high details, photoshop and a bit of zbrush for the textures and v-ray for the render
Staff pick for 19th December 2010
I made this character for a mini challenge with some friends. 3Ds max was used for all base mesh, zbrush for the high details, photoshop and a bit of zbrush for the textures and v-ray for the render
Staff pick for 19th December 2010
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