Ertugrulby Ahmed Abdullah
Ertugrulby Ahmed Abdullah
Ertugrulby Ahmed Abdullah
Ertugrulby Ahmed Abdullah
Ertugrulby Ahmed Abdullah
Ertugrulby Ahmed Abdullah

Hey guys, finally I like to show you my dream Project. It was a long journey since 2018 through a lot of trouble and failed attempts.
I sculpt the head and all high poly details in Zbrush, Blocking cloths in Marvelous Designer, Substance Designer to sculpting fabric details, Armor texturing in Substance Painter, Head texture in Mari using textureingxyz maps, Xgen for grooming, Maya and 3ds max for Unwraping and Arnold for rendering.

Fetching comments...

Post a comment