This was a personal project I made for my demo reel. I was really heavily inspired by the Buddhist temples built inside caves, especially the Khao Luang Cave Temple. Everything was sculpted in Zbrush (including the Octophant that was on the previous post) and textured using substance painter. Ground textures were made inside Substance Designer. And the forest ground texture was based on the awesome material made by Sharpstance. Rendering was made inside Unreal. You can see the video for more breakdown shots. I hope you like it 
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