Liz is the second character of my VFS modeling Demoreel. I modeled the hardsurface parts in XSI. The body was sculpted in Zbursh and later retopologized in XSI. The skintexture is painted in zbrush. For texturing of the hardsurface parts I used layered shaders, bodypaint and photoshop. Everything was rendered with mental ray and composed in nuke.
Staff pick for 19th April 2010