
I tried to keep simple forms with not too much details. The most enjoyable part was create the pose with movement. The process was simple, everything done in zbrush with Dynamesh since the beginning, Fibermesh to create the grass and Photoshop to create the final image using different render passes. Process here: https://www.youtube.com/watch?v=3VTLXw6yTbQ I hope you like it!
Staff pick for 22nd March 2016
- Entry in Monthly 2D Concept Award for March 2016
- Entry in Monthly Cartoon Award for March 2016
- Entry in Monthly Character Award for March 2016
- Entry in Monthly Fantasy Award for March 2016
- Entry in Monthly Overall Award for March 2016
- Entry in Monthly Scenes Award for March 2016
- Entry in Monthly Sci-Fi Award for March 2016
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