Been a Year and a Half in the making during free time at work. This started off purely as an exercise to learn anatomy but decided to push this further over time. I also wanted to push my modeling skills with this and hence decided not to use zbrush or mudbox.Its been a great learnin experience(and a naming experience!).Hope you like it! Modeled in Maya, rendered in Max/mental ray, Comp in photoshop.
Staff pick for 10th April 2007