This project was particular fun. I started with the famous "sphere"on zbrush. No concept, No photo, No nothing. Designing everything on the go...just with the idea of re-design a character from my childhood. Venger from Dungeons & Dragons. And as he is a knight, I designed the costume but trying to keep as close as possible to the original.
The main goal here was to create everything by hand. Every pore, texture, map...I wanted to improve my skills in modeling, texturing and look dev.
Hope you all like it.
zbrush: Sculpt and details
Maya: Retopo, Groom and Rigging
Arnold: Shader and Render