A likeness of actress Golshifteh Farahani. Her love for music, her country and its culture was my source of inspiration for the concept.
Main softwares used were:
Zbrush for Sculpting and creating base curves for hair,
Maya for modeling,
Marvelous designer for clothes simulation,
XGen core for grooming (Hair and carpet)
Mari and Substance painter for texturing
Nuke, After Effects and Photoshop for compositing.
More of my work here: