Not-Jonby MSteph
Not-Jonby MSteph
Not-Jonby MSteph
Not-Jonby MSteph
Not-Jonby MSteph
Not-Jonby MSteph

An old sculpt i did a year ago that i decided to push further to test out some workflow

i tried using my R G B channels in MARI using texturingXYZ with secondary / tertiary / roughness from the multi channel pack head to test out , and reconstruct my micro by other means.

Groom done with Xgen legacy

Garment base mesh were roughly sketch on marvelous and then sculpted in zbrush

Garment textures were done in Mari with TexturingXYZ fabric cotton #25

Zwrap for face topology

HDRI from Maxime Roz and HDRI haven
Base Tattoos from Freepik and Shutterstock

Colorspace ACES workflow

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