Spiderverse procedural Shaderby Renato Gonzalez
Spiderverse procedural Shaderby Renato Gonzalez
Spiderverse procedural Shaderby Renato Gonzalez
Spiderverse procedural Shaderby Renato Gonzalez

The main goal was to create a procedural shader in Arnold that added patterns to shadows, midtones and highlights without any kind of postproduction on AiStandard Shader.

Modeled in Zbrush and Maya

https://vimeo.com/310165...

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