'Koenigsegg CCX in-game (192K tris)'by Yury_Rybakov

Done by Gran Turismo 5 standards. Poly count: 192 449 triangles. Textures: in total diffuse, normal bump and specular less than 2048 x 2048 each. Only in-game textures were used for render. Only normal bump - no displacement. Modelled in Maya; rendered in 3ds Max with V-ray.

Staff pick for 4th January 2009

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