Vincentby artofillusionist

The head sculpted in ZBrush and final images rendered in 3ds Max with Mental Ray. I painted detailed SSS textures to building the right skin shader. The head has detailed geometry with great edge flow that appropriate for facial rigging and animation. For this character I used the face of Vincent Cassel the French actor as reference. More images: http://kollarandor.com/gallery/vincent/

Staff pick for 28th March 2017

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