
The main character and ground been rendered in Maya VRay while the texturing been done in Zbrush poly paint with the support of Photoshop. The background characters i.e the beast and the soldiers been rendered in Zbrush to fasten up my process. At the end the final composition been done in Photoshop.
Staff pick for 26th August 2016
- Entry in Monthly 2D Concept Award for August 2016
- Entry in Monthly Cartoon Award for August 2016
- Entry in Monthly Character Award for August 2016
- Entry in Monthly Fantasy Award for August 2016
- Entry in Monthly Overall Award for August 2016
- Entry in Monthly Scenes Award for August 2016
- Entry in Monthly Sci-Fi Award for August 2016
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