Reading Roomby Firas Ma'ayah

this project started as an exercise in 3Ds max - Substance Painter work flow, after 2 months of work it ended up like so.
all the models where modeled from scratch in 3Ds max and marvelous designer, each were modeled separately later combined into the final scene, each then went into substance painter for material and texture creation.
both the models and the textures where mostly based on numerous reference images from the web, although i mostly knew what type of furniture it should be in the first blocking and sketching stage.
it have been a very fun and educational project, and i hope you enjoy it as much as i did!

Staff pick for 27th July 2018

Fetching comments...

Post a comment