
this project started as an exercise in 3Ds max - Substance Painter work flow, after 2 months of work it ended up like so.
all the models where modeled from scratch in 3Ds max and marvelous designer, each were modeled separately later combined into the final scene, each then went into substance painter for material and texture creation.
both the models and the textures where mostly based on numerous reference images from the web, although i mostly knew what type of furniture it should be in the first blocking and sketching stage.
it have been a very fun and educational project, and i hope you enjoy it as much as i did!
Staff pick for 27th July 2018
- Entry in Monthly 2D Concept Award for July 2018
- Entry in Monthly Cartoon Award for July 2018
- Entry in Monthly Character Award for July 2018
- Entry in Monthly Fantasy Award for July 2018
- Entry in Monthly Overall Award for July 2018
- Entry in Monthly Scenes Award for July 2018
- Entry in Monthly Sci-Fi Award for July 2018
Fetching comments...