
A school project I just finished. The goal was the recreate the Marauder unit from Starcraft II in some high poly goodness. The entire model is done with basic sub-d modelling in 3Ds Max and did a quick material render in V-Ray. All scratches and decals are nearly purely photoshop. Final image is in 5000x5500 pixels.
Staff pick for 6th July 2011
View the making of tutorial
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