These are Ano and Pepper, two close friends going together through many adventures. I wanted to make a low poly character and I had a story in mind with these guys. The high poly model was sculpted in zbrush, then decimated and exported to 3ds max where I did the low poly model and baked the normal and the AO maps. The texturing process was pretty straight forward in photoshop. Rendering was done in scanline using a three point light setup.
Staff pick for 10th March 2010