Infinite Cyberpunkby Johan Vikstrom
Infinite Cyberpunkby Johan Vikstrom
Infinite Cyberpunkby Johan Vikstrom
Infinite Cyberpunkby Johan Vikstrom
Infinite Cyberpunkby Johan Vikstrom

”Infinite Cyberpunk”. Inspired by all the cool cyberpunk art posted lately, I though I would give it a go myself.

Used a very old scan I found sitting on the harddrive, last time I opened it was 2010. Original mesh is 9 million polygons, now he is close to 40 million. Followed the texturingxyz tutorials and projected a displacement map from another scan on top of this mesh to get more details.
Had a lot of fun lighting this with the classic cyberpunk colored lights, tried to sneak in some Blade Runner vibes in the grade, but I ended up leaning towards a bit more neutral colors and more contrast.

Rendered in Maya with V-ray, Yeti for hair, Mudbox for sculpting and some texture work, compositing in Nuke.

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