Hello guys, my personal project that I started last year as a study of the private lessons of light, texture, shader and render was stand-by and with the movie premiere I decided to finish it. The modeling was from the contest of the Substance Painter (Meet Mat) but I was only excited to do it after I saw the result of the contest. Although the model was from Substance Painter I did'nt do anything in it, everything was done in Photoshop to be able to pass the texture creation principles of each map: diffuse, reflection, glossiness, bump, displacement, self illumination and sss.
Modeling: Substance Painter
Lighting, Texturing, Shading and Composition: George Damiani