Mercenary Crateby Daniele De Filippis
Mercenary Crateby Daniele De Filippis
Mercenary Crateby Daniele De Filippis
Mercenary Crateby Daniele De Filippis
Mercenary Crateby Daniele De Filippis
Mercenary Crateby Daniele De Filippis

Real time asset made as texturing pipeline practice. Rendered in Unreal Engine 4 with raytracing.
Concept by Antoine Toupin Crépeau
https://www.artstation.c...

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