Creature concept sketch - Zbrush to Marmoset
I used Dynamesh to concept the sculpt in Zbrush. Then I used Zremesher to create a fresh mesh with UV's and I transferred the sculpt to the clean topology. Then over in Marmoset I baked onto the low poly mesh creating the initial materials for texturing. Using Marmoset I created a texture pass and rendered up.
Hope you like,