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Trailheadsby Rodolfo Fanti

Trailheads

by Rodolfo Fanti

on 9th April 2017

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This is a Unreal4 render of a sculpt I did while experimenting with new pipelines at the studios. It should have been a simple clay render but the subtle expression I focused upon called me for something more mysterious. It's based on Daniel D. Lewis.

Staff pick for 9th April 2017

  • Entry in Monthly 2D Concept Award for April 2017
  • Entry in Monthly Cartoon Award for April 2017
  • Entry in Monthly Character Award for April 2017
  • Entry in Monthly Fantasy Award for April 2017
  • Entry in Monthly Overall Award for April 2017
  • Entry in Monthly Scenes Award for April 2017
  • Entry in Monthly Sci-Fi Award for April 2017
  • Runner up in Monthly Character Award for April 2017

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Colour palette

030202 826a70 c5aeb0 271f21 a68f94 443537 684e4f dacdd3

Tags

  • zbrush
  • 3ds max
  • ur4
  • bust
  • portrait

Tools & Techniques

  • 3ds Max
  • ZBrush
  • Character design

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