Witcher of the Cat school - Real timeby WilliamP

Real time character rendered in marmoset toolbag 3. Hair cards placed by hand in blender (using curve tool) and everything also sculpted by hand in ZBrush. The goal was to create the most convincing character in real time. The complete body is 58k. triangles and optimised for video games. The original design was made by John Koo but was then redesign by me to make the character fits a little bit more in the witcher's univers. Thanks a lot to all my friends for the feedback (You know who you are wink And (again!) a special thanks to Christopher Cao for helping me to push the character as much as I could!

Staff pick for 7th May 2018

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