Sphynxby jlmayen
Sphynxby jlmayen
Sphynxby jlmayen
Sphynxby jlmayen
Sphynxby jlmayen

This is a personal project I made to test workflows between Maya and Blender. As a summary, I did the workflow in these steps:
Modeling/sculpting: Zbrush
Retopo: Blender
Texturing: Substance Painter
Rigging and posing: Maya (with mGear)
Fur: Blender
Rendering: Blender Cycles

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