This is my first attempt at using ZBrush for my artwork. I have only learned the basics of this great software so there's still much more to know. Base model in 3dsmax. Sculpting, texturing and displacement in ZBrush. Lighting and rendering with VRay 1.45.70 using global illumination and traditional lighting techniques. Composite in Photoshop.
Staff pick for 3rd September 2005