I created this assets to be part of a post apocalyptic game enviroment, it was a great polymodeling and texturing training. Modeling and Uving with maya, bakes and textures with substance painter and render with marmoset tool bag 4.
I created this assets to be part of a post apocalyptic game enviroment, it was a great polymodeling and texturing training. Modeling and Uving with maya, bakes and textures with substance painter and render with marmoset tool bag 4.
Fetching comments...