'Gheos'by mauro baldissera

Base mesh was made with 3ds Max; detailed and textured with ZBrush; effects in 3ds Max; SSS, drops shaders and rendered with Mental Ray.

Inspiration: Gormiti Toys (Giochi Preziosi)

Here I have linked a particular part of the wet face:
www.frankspaddockriofx.com/Mauro/Gallery/Gheos/Gheos_High_head.jpg

Staff pick for 21st July 2008

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