We use cookies in order to track popularity of the content on this website. See our privacy policy to find out more. By clicking 'Accept', you give your consent. Your preferences will apply to this website only.
on 15th June 2020
Maya, Zbrush, and Substance Painter. Rendered in Arnold.HDGeometry for the pores and textures, 74 Mil polygons.
Fetching comments...
Fetching comments...