
I have worked on Penguin for Batman: Arkham Knight cinematic. I have used Marvelous Designer to simulate the certain parts of the shirt and then polymodeled on top of it to create a solid basemesh for the clothing. All the other polymodeling is done in Max. Sculpting in zbrush, texturing in Mari, hair in Ornatrix and shading/rendering in Vray.
Staff pick for 19th November 2014
- Entry in Monthly Cartoon Award for November 2014
- Entry in Monthly Character Award for November 2014
- Entry in Monthly Fantasy Award for November 2014
- Entry in Monthly Overall Award for November 2014
- Entry in Monthly Scenes Award for November 2014
- Entry in Monthly Sci-Fi Award for November 2014
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