This creature is called a Lenape, it will try to hide in his environment to capture his prey.
It was a really nice creature to work on, trying to sculpt an hybrid was really fun. I did all aspects of it, modeling/texturing/shading/lookdev.
For the texturing part I've learn to use Substance designer to create differents Curvatures maps wich allows me to have multiple layers of details in my texture.
The Main References I've used for this project was the Drawing of Sandro Girardi and a Snapping turtle for anatomy purpose it helps me to understand the volumes and muscles.
Softwares : Zbrush/ Maya/ Substance Painter/ Substance Designer/ Mari/ Houdini/ Vray

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