Nail Clipperby João Aragão Sá
Nail Clipperby João Aragão Sá
Nail Clipperby João Aragão Sá
Nail Clipperby João Aragão Sá
Nail Clipperby João Aragão Sá
Nail Clipperby João Aragão Sá

I started the Nail Clipper project a few months after the transition from 3ds Max to Maya.
The model was executed using a real nail clipper and no reference images.
I believe that I have created an accurate model, and relatively clean.
The shaders are a simple silver and bronze metals. Nothing fancy, because my main objective was to train my modelling skills.
I'm happy with the lighting and general look of the renders. Used only 2 or 3 Arnold area lights.

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