Cross of ironby bigtake

A WW2 German general, a cruel, icy, mean character. I started from a sphere in ZBrush, and retopolgized it in Maya, then back to ZBrush to get more details and facial expression. I used a displacement map for the face, and a normal map for higher detail. SSS skin shader and rendered with Mental Ray.

Staff pick for 19th September 2009

Fetching comments...

Post a comment