Sculpted in ZBrush, the color texture was texturing xyz & texture 3D Scan Store in mari, rendered in Maya with Arnold, Cloth in Zbrush. Hair xgen in maya. i used HD displacement texture 3D Scan Store
Sculpted in ZBrush, the color texture was texturing xyz & texture 3D Scan Store in mari, rendered in Maya with Arnold, Cloth in Zbrush. Hair xgen in maya. i used HD displacement texture 3D Scan Store
Fetching comments...