Grooming/Lookdev (realtime hair) - UE4 for REPLIKR (2021)by Andrew Krivulya
Grooming/Lookdev (realtime hair) - UE4 for REPLIKR (2021)by Andrew Krivulya
Grooming/Lookdev (realtime hair) - UE4 for REPLIKR (2021)by Andrew Krivulya
Grooming/Lookdev (realtime hair) - UE4 for REPLIKR (2021)by Andrew Krivulya
Grooming/Lookdev (realtime hair) - UE4 for REPLIKR (2021)by Andrew Krivulya
Grooming/Lookdev (realtime hair) - UE4 for REPLIKR (2021)by Andrew Krivulya

This is my grooming project for REPLIKR from New Zeland - https://www.replikr.com/...
More renders - https://www.artstation.c...
I created hair in Ornatrix Maya, then exported it to Alembic and imported it with Groom Plugin.
Shading/texturing/rendering - Unreal Engine 4.26.1
Character, eyelashes, brows were prepared by the client.
Deadline for this hairstyle - 8 days.
Happy viewing!

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