
This scene was based on Grant Hillier`s concept Parasite Eve, if you want to see the concept tell me or find it in wip thread Parasite Eve. Base model was done in 3dsmax and then I add more details in mudbox, back to max, generate displace maps and normal map and then textures I used photoshop for them. Finally I render it with brazil r/s.
Staff pick for 30th January 2007
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